Online Game Helps Fight the Spread of Fake News Study

first_img“Research suggests that fake news spreads faster and deeper than the truth, so combatting disinformation after the fact can be like fighting a losing battle,” said Sander van der Linden, the CDSMLab’s director. Read the whole story: The New York Times Results from the study of 15,000 users of the “Bad News” game, launched last year by the university’s Cambridge Social Decision-Making Lab (CDSMLab), showed it was possible to train the public to be better at spotting propaganda. An online game that allows people to deploy Twitter bots, photo-shop evidence and incite conspiracy theories has proven effective at raising their awareness of “fake news”, a study from the University of Cambridge has found.last_img

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